Well, I've got good news and bad news.
Good news is, I've found a platform for publishing the game, and I have the artwork, rules, and everything ready to go.
Bad news is, because it's a print-on-demand kind of thing, it ain't cheap. It has a lot of different components, which added up faster than I liked—it has 76 cards, 18 dice of various types, and 6 player pieces, besides the rule booklet and the board itself. All said and done, the game will end up costing about $50, which I consider a bit on the ridiculous side.
So I'm going to keep looking around to see if I can find a better deal, but in the event I can't, maybe I'll just post the rule book on my website and let people who are interested make their own boards and cards and dice and whatever. We'll see what happens.
Good news is, I've found a platform for publishing the game, and I have the artwork, rules, and everything ready to go.
Bad news is, because it's a print-on-demand kind of thing, it ain't cheap. It has a lot of different components, which added up faster than I liked—it has 76 cards, 18 dice of various types, and 6 player pieces, besides the rule booklet and the board itself. All said and done, the game will end up costing about $50, which I consider a bit on the ridiculous side.
So I'm going to keep looking around to see if I can find a better deal, but in the event I can't, maybe I'll just post the rule book on my website and let people who are interested make their own boards and cards and dice and whatever. We'll see what happens.